Conquer the grid
Dot Conquest is a bite-size, cartoony real-time conquest game. Lasso armies of googly-eyed dots across a chunky hex world, swarm cities, surround enemy land to flip it, and outwit quirky AI generals. A match takes a few minutes.
Not released yet, and still changing. The browser version is for desktop browsers and is free.

Everything is on the board
The whole map and every dot are always visible to everyone: there is no fog of war and no hidden bonus. The hard choices are who to send, where, and which of three cards to take.
Lasso decides who, a tap decides where
Pick up dots with a lasso and send the whole group with one tap or click. There is no send dial and no splitting by percentage.
Crowd a city to take it
A city's capture ring fills while your dots stand beside it. Cities make dots by themselves, so every city you take grows your army.
Surround land to flip it
Dots paint the land they cross. Close a pocket of enemy land with your own and the whole pocket flips to you after a countdown.
Pick one of three cards
A Council pauses the battle on a countdown everyone can see. You choose one of three cards, and your army changes for the rest of the match.
What there is to play
Campaign
100 levels across 10 worlds, from Greenfields to The Crown, each with three stars to earn.
Gauntlet
A run of 30 battles in 3 acts, saved after each battle. You draft a build as you go, and each act ends in a boss.
Daily
Today's Battle is the same battle for everyone that day, with a Rematch and a Practice card later on.
Skirmish
Your own battle against 1 to 7 AI rivals, on six map sizes, alone or in teams.
Pictures from the game
Before you play
- The game is not finished and will change.
- 25 of the 100 campaign levels are not yet reliably winnable. They are all in Worlds 3 to 10; Worlds 1 and 2 are not affected.
- What you save in the browser version stays in that browser. Clearing its data clears your progress.





